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Sunday, March 13, 2011

Final Fantasy XII - 45 - The Necrohol of Nabudis

Overview: This is a tough area, and I wouldn't recommend coming here until you're at least level 50, however, if the appeal of the Zodiac Spear draws you in early, beware. I will begin from the Salikawood entrance, heading to the Nabreus Deadlands. I recommend Foe: ice-weak - Blizzara/Blizzaga to deal with the many Baknamy, and Foe: wind-weak - Aeroga, to deal with the Elvoret, the two most common enemies. There are many undead creatures, so Foe: undead - Curaga is useful, or a Holy Lance or Excalibur. The Oversouls are reaper type monsters that might randomly spawn next to your characters at any point while you're in the Necrohol. You should keep track of how many you kill, because after you kill the sixth Oversoul, the Rare Game Helvinek appears and attacks the party. Helvinek isn't too hard if you're strong enough for the area, but he might show up in the middle of a large battle in progress. Also, the Oversouls love to cast Annul and steal all the MP of a character, so Syphon is crucial here.

Necrohol of Nabudis/ Hall of Efflugent Light
Enemies: Baknamy, Elvoret, Pandora, Oversoul (Random chance), Helvinek (Rare Game)
Guide: The beginning area has a great deal of traps set up, and usually a pack of Baknamy waiting. And even if you only see two or three on your mini-map, many more might be waiting, invisible, and they won't show up on the mini-map until you see them, so don't get swamped. Head west from the entrance, and you'll come to a crossroad. You can explore south, but to reach the next area keep heading west. You'll come to another crossroad with a long, thin hall heading north, take that hall north and enter the small side room. Ah-ha, a clever off-map space. Head south, and look at the completely suspicious chest. If I need to tell you it's a Mimic, you need glasses. It's a Pandora, and this is one of the only places in the game to find them. Look around the room some more. What's this? Yup, you've just found a secret Baknamy Merchant. If you're here before the Pharos at Ridorana, he doesn't appear to have much. However, after Pharos, this guy has Scathe, the most powerful Black Magick Spell in the game, Telekinesis, Maximillian Armor (arguably the best Heavy Armor in the game) Demon Shields that absorb Dark-element damage, Ethers, and other cool stuff. I consider him one of the Four Secret Merchants. The other three? Check the Endgame Checklist to find them. After shopping, head back to the main area and head southwest and around to the southernmost area to find the exit to the next map.

Necrohol of Nabudis/ Cloister of Distant Song
Enemies: Baknamy, Elvoret, Babil, Oversoul (Random Chance), Helvinek (Rare Game)
Treasure: In the northern section of this area, a chest might contain a Defender, or a Dark Matter if opened with the Diamond Armlet.
Guide: You begin in the southern section of this map. You can go east or west, but east will lead you deeper into the Necrohol. The Babil here are weak to Dark, so Darkga is quite effective, and they don't move far from the doorways they guard. Head north down the wide corridor, then a slight jog to the east and you'll find the entrance to the next area. You might also notice a door that's sealed with a slot for a medallion. It's part of the Chaos Esper sidequest.

Necrohol of Nabudis/ Cloister of the Highborn
Enemies: Elvoret, Zombie Warlock, Babil, Oversoul (Random Chance), Helvinek (Rare Game)
Treasure: Okay folks, this is the big one, the Zodiac Spear itself. In the middle of this area, there's a side room coming off the west of the middle corridor that runs to the north. In the side room are 16 chests. When standing in the doorway, the Zodiac Spear is in the chest second from the left. I recommend you leave the others alone unless you have a Diamond Armlet. If you do, then each chest will contain a piece of Dark Matter. Without a Diamond Armlet, each chest will have a Knot of Rust.
Guide: You begin on the western end of this map. Heading east you'll come to an intersection of sorts. To the south is another sealed door dealing with Chaos, to the north is the Zodiac Spear, and continuing east you'll find the corridor to the next area.

Necrohol of Nabudis/ Hall of Ivory Covenant
Enemies: Dark Elemental, Elvoret, Baknamy, Oversoul (Random Chance), Helvinek (Rare Game), Vorres (Trophy Game)
Guide: You begin in the southern end of this area. Heading north, in the middle of the map, is another Chaos door, and sometimes a Dark Elemental will appear nearby, so be careful. Keep heading north and you'll reach the stairwell leading to the next area.

Necrohol of Nabudis/ Hall of Slumbering Might
Enemies: Elvoret, Baknamy, Oversoul (Random Chance), Helvinek (Rare Game)
Guide: This area is usually overflowing with Baknamy, so be careful not to get swamped. Keep Blizzara/Blizzaga handy. If you head northwest through the twisting passages here, you'll reach the exit to the Nabreus Deadlands, and east from that area a few additional rooms. The Nabreus Deadlands are just as hard if not harder at times, than this area, so if you go, go prepared.

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