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Sunday, March 13, 2011

Final Fantasy XII - 46 - The Cerobi Steppe

Overview: This is a huge area, like Phon Coast and the Tchita Uplands, with a wide range of enemies. You can reach this area early in the game, by renting a Chocobo from Gurdy at the Hunter's Camp on Phon Coast, riding it clear across the Tchita Uplands to the Shaded Path, talking to the hunter there, then entering. I'll be describing the area starting from the Port of Balfonheim and moving north. You can purchase a map of the area from the moogle in Sea Breeze Lane in Balfonheim. Most of the chests in this area contain gil.

Cerobi Steppe/ South Liavell Hills
Enemies: Bandercoeurl, Bellwyvern
Guide: Both north exits lead to the same area, you can find a great deal of Bandercoeurl here, useful for chaining.

Cerobi Steppe/ North Liavell Hills
Enemies: Silver Lobo, Charybterix, Shield Wyrm, Bandercoeurl, Undin Entite (When Raining)
Guide: Big mix of enemies here, and a good place to hunt down Shield Wyrms for Wyrm Livers. You can also find some of the famous Windmills here.

Cerobi Steppe/ Feddik River
Enemies: Silver Lobo, Adamantitan, Shield Wyrm, Aspidochelon (Trophy Game)
Guide: This area is broken up by two rivers. Near the bridges you can find Adamantitans, useful for a number of things, and Shield Wyrms north of that.

Cerobi Steppe/ The Northsward
Enemies: Silver Lobo, Bellwyvern, Etherian (Rare Game)
Guide: This is an important area, because here you hunt the Vyraal, and here at Windmill No. 10, you can exchange the scale from the hunt for a key, all part of the Wyrm Philosopher Sidequest.

Cerobi Steppe/ Crossfield
Enemies: Silver Lobo, Charybterix, Shield Wyrm, Bluesang (Trophy Game)
Guide: As the name implies you can reach a number of areas from this hub, and find a number of windmills here.

Cerobi Steppe/ Old Elanise Road
Enemies: Silver Lobo, Shield Wyrm, Charybterix, Bandercoeurl
Guide: The far northern exit of this area leads to the Tchita Uplands, and in the middle are a great deal of Charybterix, so ranged weapons might be the way to go on this map.

Cerobi Steppe/ Journey's Rest
Guide: A nice rest point to make use of the Save Crystal.

Cerobi Steppe/ The Terraced Bank
Enemies: Bandercoeurl, Shield Wyrm, Charybterix, Undin Entite (When Raining)
Guide: Two windmills here, and Entites during rainy weather.

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