Cerobi Steppe/ South Liavell Hills
Enemies: Bandercoeurl, Bellwyvern
Guide: Both north exits lead to the same area, you can find a great deal of Bandercoeurl here, useful for chaining.
Cerobi Steppe/ North Liavell Hills
Enemies: Silver Lobo, Charybterix, Shield Wyrm, Bandercoeurl, Undin Entite (When Raining)
Guide: Big mix of enemies here, and a good place to hunt down Shield Wyrms for Wyrm Livers. You can also find some of the famous Windmills here.
Cerobi Steppe/ Feddik River
Enemies: Silver Lobo, Adamantitan, Shield Wyrm, Aspidochelon (Trophy Game)
Guide: This area is broken up by two rivers. Near the bridges you can find Adamantitans, useful for a number of things, and Shield Wyrms north of that.
Cerobi Steppe/ The Northsward
Enemies: Silver Lobo, Bellwyvern, Etherian (Rare Game)
Guide: This is an important area, because here you hunt the Vyraal, and here at Windmill No. 10, you can exchange the scale from the hunt for a key, all part of the Wyrm Philosopher Sidequest.
Cerobi Steppe/ Crossfield
Enemies: Silver Lobo, Charybterix, Shield Wyrm, Bluesang (Trophy Game)
Guide: As the name implies you can reach a number of areas from this hub, and find a number of windmills here.
Cerobi Steppe/ Old Elanise Road
Enemies: Silver Lobo, Shield Wyrm, Charybterix, Bandercoeurl
Guide: The far northern exit of this area leads to the Tchita Uplands, and in the middle are a great deal of Charybterix, so ranged weapons might be the way to go on this map.
Cerobi Steppe/ Journey's Rest
Guide: A nice rest point to make use of the Save Crystal.
Cerobi Steppe/ The Terraced Bank
Enemies: Bandercoeurl, Shield Wyrm, Charybterix, Undin Entite (When Raining)
Guide: Two windmills here, and Entites during rainy weather.
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